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計算機圖形學第三版(蔡士杰著)課后答案下載

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計算機圖形學第三版(蔡士杰著)課后答案下載

  計算機圖形學是一種使用數學算法將二維或三維圖形轉化為計算機顯示器的柵格形式的科學。以下是由陽光網小編整理關于計算機圖形學第三版(蔡士杰著)課后答案下載地址,希望大家喜歡!

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  Chapter 2

  Overview of Graphics Systems

  Exercise questions for this chapter investigate the characteristics and applications of computergraphics

  hardware components, the general computer-graphics software concepts, and features

  of the OpenGL libraries.

  Exercises

  2-1. Operating characteristics for display technologies are discussed in Sections 2-1 through

  2-3 and in the references cited at the end of the chapter.

  2-2. Applications appropriate for the various display technologies are discussed in Sections 2-1

  through 2-3 and in the listed references.

  2-3. A system manual can be consulted to obtain screen dimensions and the number of pixel

  positions that can be displayed in the x and y directions. If x and y screen dimensions

  are not listed, they can be measured. The ratio of pixel positions to screen dimensions

  gives the resolutions for the horizontal and vertical directions. Aspect ratio is the ratio

  of the y and x resolutions.

  Alternatively, resolution can be determined by displaying equal-pixel, straight-line segments

  in the x and y directions and measuring the length of each line.

  For example, if 100-pixel lines in the x and y directions measure 4 cm and 5 cm, respectively,

  then


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